Kingdom Rankings Historical archive · April 2026

A point-in-time snapshot of alliance power rankings, captured April 2026 — not current data. Kingdoms shift constantly; use this as a trajectory baseline, not live intel. Player rankings from the same capture have been taken down.

For the current transfer window instead — which group every kingdom is in, its Power Cap figures, and which kingdoms have a verified Discord and a named ambassador — see the kingdom directory. The April 2026 rows below are folded into it and labelled historical there too.

How to choose a kingdom

Where you move matters more than what it costs — a transfer locks for 25 days, so weigh these before you commit. The full kingdom transfer guide covers the requirements, pass cost and cooldown; this is how to read a destination:

  • Can you even get in? Every kingdom sets a power cap during the event. Leading (top-ranked) kingdoms cap lower and rarely take strong accounts without an invite; Ordinary kingdoms have room and can Special-Invite above the cap.
  • Age & generation. Older kingdoms mean stronger competition and more unlocked features; younger ones mean room to climb. Both kingdoms must be a compatible generation to transfer at all.
  • Activity & politics. Alive alliances, working NAPs and real leadership beat a higher-ranked but fractured kingdom. A dead alliance in a strong kingdom is the most expensive mistake in the game.
  • The KvK cycle you inherit. You take on the kingdom's war schedule and matchmaking the moment you land — arriving mid-losing-streak or right before a brutal matchup is a bad week to move.
  • Your own goal. Grow quietly, compete at the top, or join friends — the right kingdom differs for each, and "highest ranked" is rarely the answer.

⚠️ The rankings below are an April 2026 snapshot, not live data — a trajectory baseline, not current intel. Player-level rankings from the same capture have been taken down.

# Kingdom Top Alliance Top Power Total Power Alliances Server Age Updated