Click a brush color then click grid cells. Right-click to erase. Auto Layout places R5 center, R4 inner ring, R3 next, farmers outer.

What the grid is for

The Hive Layout Planner is a 13×13 sandbox for planning your alliance's city placement before migration day. Twelve cell types cover the real decisions: R5 and R4 leadership cities, R3 members, farmers, flags, traps, hospitals, barracks, walls, towers and resource buildings. Click a cell to cycle types, sketch the hive, and screenshot the result for your alliance chat — the layout lives entirely in the page, so you can iterate freely without touching the game.

Layout principles worth arguing about

  • Compactness is defense: every empty ring between member cities is marching time defenders lose during a rally on your core.
  • Place leadership where reinforcement travel is shortest — geometrically that is the center, which is also why flags radiate outward from it.
  • Farmers on the rim, fighters in the middle keeps your loot piñatas out of the first wave's path.
  • Coordinate the plan with an actual member list using the Alliance Roster tracker, then time the move with the Kingdom Transfer Calculator if you are changing kingdoms entirely.