Commission a full intelligence report on the exact enemy kingdom you've been matched against — every leaderboard on both kingdoms: top players, alliances, power, kills, hero & pet power, plus their world-chat chatter. Real numbers, read off the screen and timestamped — delivered before your war starts.
It's the night prep opens. Matchmaking just handed you a kingdom number and nothing else. Your whales are asking if it's worth staying. Your R4s want a plan. You've burned an hour of teleports scouting fog and hand-screenshotting cities into a chat nobody reads.
Being blind is worse than losing. You can't build a rally plan against a kingdom you can't see. So we go look for you — the slow, thorough way a real scout would — and hand you the whole board.
Tell us the kingdom. We scan it and deliver a private report + browsable dashboard. One-off per war, or subscribe and send us each cycle's target.
Other services sell you "predictive AI estimates" of what's hidden — then bury the disclaimer in their FAQ. We do the opposite: every number in your report was read straight off the game screen and timestamped. If we can't actually see it, we don't put it in the report — we never dress a guess up as a fact.
You're making million-troop decisions. You deserve intel you can act on — solid, sourced numbers, not someone's algorithm guessing what's behind a shield.
Reserve a slot and give us your kingdom number and the enemy kingdom you were matched against. We confirm your slot before anything else.
A real device walks that kingdom's public info the way a patient scout would — thorough and unhurried, so the read is accurate and clean.
A private, browsable dashboard plus exportable data and a PDF — ready to hand your rally leaders before the first march.
We confirm your slot before we begin. If we can't deliver your report inside your prep window, you get a full refund — immediately. You never pay for intel that arrives too late to use.
Any kingdom, any time. A scan is simply a thorough look through a kingdom's public in-game information at the moment we scan — it doesn't depend on match windows. KvK is just the moment most leaders need it.
Everything in the report — rankings, alliances, player & alliance power, kills, hero/pet power, Town Center levels and world chat — is read directly off the game screen and timestamped. It's as accurate as what the game itself shows. Anything genuinely hidden in-game (like exact troop counts behind a shield) we simply don't include — we never present a guess as a fact.
No. We only view public information any player in the game can see. There's no interaction with their accounts.
We confirm a delivery time when you reserve your slot, sized to your prep window. Slots are limited each cycle precisely so we can hit those times — if we can't, you're refunded, not left waiting.
Yes — the dashboard and exports are yours to share with your leadership. That's what it's for.
How your report is used. Your report is delivered privately to you first. After your KvK event concludes, the scanned data — which is public in-game leaderboard information — may be added to the KingshotPro public kingdom library as historical data. You're commissioning the scan and the private report; you're not buying exclusive ownership of publicly-visible game statistics. KingshotPro is unofficial and not affiliated with Century Games.