Activities

Score

Select a day, enter quantities, and click Calculate.

How KvK preparation scoring works

Kingdom vs Kingdom opens with five preparation days, each scoring a different family of actions — day one rewards city construction (charm levels, Truegold building upgrades, speedups, intel missions), later days shift to skills, training and spending categories. This calculator carries the community-documented points table (from kingshotguide.org, cross-checked against kingshotdata.com in April 2026): enter what you plan to do each day and it totals your contribution to the kingdom's State Bonus for Battle Day.

The strategy the point values imply

  • Point density varies wildly per action — a single Truegold building upgrade scores 2,000 points while a million speedup-minutes scores 30 per million, so what you save for prep week matters far more than raw activity.
  • The winning pattern is hoarding: bank charm levels, TG upgrades and recruitment until the matching prep day, then release everything at once. Our full KvK strategy guide walks the five days in order with what to hold for each.
  • Charm upgrades pull double duty — permanent stats plus prep-day points. Cost them out first on the Charm Calculator.

The kvk table this calculator uses

These are the 32 rows behind the calculator above, shown in full so they can be read, searched and cited without running it. They come from js/calc-kvk.js.

DayNameLabelUnitPts
1City ConstructionCharm level increaselevels70
1City ConstructionTruegold building upgradeupgrades2000
1City ConstructionSpeedups used (1M each)million30
1City ConstructionIntel Mission completedmissions6000
2Basic Skills UpTruegold building upgradeupgrades2000
2Basic Skills UpSpeedups used (1M each)million30
2Basic Skills UpHero Roulette spinspins8000
2Basic Skills UpHero Shards ascension (Epic)ascensions1220
2Basic Skills UpHero Shards ascension (Mythic)ascensions3040
2Basic Skills UpResources gathered (per 1K food/wood)thousands2
3Pet TrainingPet advancementlevels50
3Pet TrainingAdvanced Taming Markmarks15000
3Pet TrainingCommon Taming Markmarks1150
3Pet TrainingCharm level increaselevels70
3Pet TrainingHero Roulette spinspins8000
3Pet TrainingIntel Mission completedmissions6000
4Hero DevelopmentCharm level increaselevels70
4Hero DevelopmentHero Gear Forgehammer usedhammers4000
4Hero DevelopmentHero Exclusive Gear Widgetwidgets8000
4Hero DevelopmentMithril usedmithril40000
4Hero DevelopmentTroops trained (per unit, T1-T3)troops3
4Hero DevelopmentTroops trained (per unit, T4-T6)troops10
4Hero DevelopmentTroops trained (per unit, T7-T10)troops30
5Power BoostPet advancementlevels50
5Power BoostAdvanced Taming Markmarks15000
5Power BoostCommon Taming Markmarks1150
5Power BoostMithril usedmithril40000
5Power BoostForgehammer usedhammers4000
5Power BoostWidget usedwidgets8000
5Power BoostTruegold building upgradeupgrades2000
5Power BoostSpeedups used (1M each)million30
5Power BoostIntel Mission completedmissions6000